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| Author/Contributor(s): |
Hotta, Yumi; Obata, Takeshi
|
| Publisher: |
VIZ Media LLC
|
| Date: |
2/3/2009
|
| Binding: |
Paperback
|
| Condition: |
NEW
|
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!
When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!
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