{"product_id":"9781668093344","title":"Making Enemies: Monster Design Inspiration for Tabletop Roleplaying Games","description":"\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"\"\u003e\u003cstrong\u003eAuthor\/Contributor(s):\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"\"\u003eAmmann, Keith\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"\"\u003e\u003cstrong\u003ePublisher:\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003eGallery Books\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"\"\u003e\u003cstrong\u003eDate:\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e10\/7\/2025\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"\"\u003e\u003cstrong\u003eBinding:\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"\"\u003eHardcover\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"\"\u003e\u003cstrong\u003eCondition:\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"\"\u003eNEW\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003cb\u003eFrom the acclaimed author of the “must-have” (R.A. Salvatore, #1\u003ci\u003e New York Times \u003c\/i\u003ebestselling author) The Monsters Know What They’re Doing series, an indispensable and easy-to-follow new handbook for creating original enemies in tabletop role-playing games.\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eIn \u003ci\u003eThe Monsters Know What They’re Doing\u003c\/i\u003e, the essential tactics guide for Dungeon Masters, and its sequel, \u003ci\u003eMOAR! Monsters Know What They’re Doing\u003c\/i\u003e, Keith Ammann reverse-engineered hundreds of fifth edition Dungeons \u0026amp; Dragons monsters to help DMs prepare battle plans for combat encounters before their game sessions.\u003cbr\u003e \u003cbr\u003eNow, in \u003ci\u003eMaking Enemies\u003c\/i\u003e, he explores everything that goes into creating monsters from the ground up: size, number, and level of challenge; monster habitats; monster motivations; monsters as metaphors; monsters and magic; the monstrous anatomy possessed by real-world organisms; and how to customize monsters for your own tabletop roleplaying game adventuring party to confront. No longer limited to one game system, \u003ci\u003eMaking Enemies \u003c\/i\u003eshows you how to build out your creations not just for D\u0026amp;D 5E but also for Pathfinder 2E, Shadowdark, the Cypher System, and Call of Cthulhu 7E. Including interviews with some of the most brilliant names in RPG and creature design, \u003ci\u003eMaking Enemies\u003c\/i\u003e gives you the tools to surprise and delight your players—and terrify their characters—again and again.","brand":"Gallery Books","offers":[{"title":"Default Title","offer_id":46549715976447,"sku":"9781668093344","price":33.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0452\/0886\/2873\/files\/9781668093344_s600x595.jpg?v=1776093966","url":"https:\/\/massivebookshop.com\/de\/products\/9781668093344","provider":"MASSIVE BOOKSHOP","version":"1.0","type":"link"}